Regarding the difference between art and design (this difference is important to many artists), I use the expression low-complexity design instead of low-complexity art in cases where no artistic purpose is pursued by a designer trying to achieve Goals 1 and 2.
The next section first defines a fractal  coding scheme for encoding drawings in algorithmic form. The coding scheme is easily learned and understood by most humans. Next, I present a set of cartoons, each of which satisfies some pre-determined formal specifications. Furthermore, each cartoon is algorithmically simple--its description (based on the coding scheme implemented on a conventional digital computer) does not require many bits of information. To illustrate Goal 2b, I use text and additional drawings to make the algorithmic simplicity of each cartoon obvious.